Baking Bots
May 2018. Made in Unity/C#.
A game where you are a robot contestant, competing in a robot baking competition, using robot ingredients. I have been working on the appliances (stove top, oven, and freezer), ingredient and mixture data structures, and the recipe to judging process. |
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Mystery MediumDecember 2018. Made in Unity/C#
A murder mystery where one player uses a mind map as a controller, while another player explores the crime scene in VR. I wrote/designed the mystery and evidence, created all physical components of the game, and did primary level design. |
ShakeBotDecember 2018. Made with Python.
Simple bag of words chatbot using the dialogue from Shakespeare's Hamlet. Using nltk and pygame packages. |
Others
Love, I GuessSeptember 2016. Made in Unity using Fungus.
A backwards dating sim made for a game jam in which the player is trying to break up with their "wife". Took 2nd place at RPI Game Dev Club game jam. I implemented Fungus and did all the writing for the game. Code PoetryNovember 2017. Made with Python.
An interactive poetry generator that's takes in a given word and finds all the words that can be made from it's letters and returns a 'poem'. It's meant to serve as an example of how computers cannot replace structured creativity. |
Into the WoodsMarch 2017. Made in Unity/C#
An educational game that teaches about basic survival techniques. Took 2nd place at RPI Game Dev Club Educational Game Jam. Coded the game and wrote dialogue. The End of the WorldDecember 2017. Made in Unreal.
Theme was multiple perspectives. Experience events from different office workers perspectives as they all lead up to a catastrophic event. Programmed all gameplay (pick up, temperature control, cake decoration etc.) |
Eye BeatSeptember 2017. Made in Openframeworks/C++
An interactive art piece where they eyes expand and rotate based on the background song. The user can change the amount of eyes present. Designed and coded the project. |